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Technical environment

Technical environment

Global standard 220V-240V/50Hz-60Hz
Standard for USA/Canada 120V/60Hz, 277V/60Hz
  • 中文

Our contents are shown to you in English. Product data is displayed for a technical region using USA/Canada 120V/60Hz, 277V/50Hz-60Hz.

Planning indirect lighting: what diffuse light can achieve

Indirect lighting

Indirect lighting is a type of lighting in which light is directed to the target surface due to reflection via another surface. If the light from a luminaire is e.g. directed towards the ceiling or walls, and then reflected from there into the room, this is called indirect lighting. The appropriate category of luminaires is called ceiling washlights or wallwashers. Because ceilings and walls usually have a matt surface, indirect lighting generates diffuse, uniformly scattered light that does not create harsh shadows. Indirect lighting is often used in combination with direct lighting to create a balanced mix of diffuse and directional light.

Overview of indirect lighting

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What is indirect lighting?

Indirect lighting uses the ceiling, walls or other surfaces as secondary reflectors. If it is sufficiently bright, general illumination with diffuse light is created. The brightening of the room's boundary surfaces creates an open spatial impression that visually expands the room.
Indirect lighting Indirect lighting

The diffuse light leads to low shadowing and weak modelling. Shapes and surface structures are only slightly emphasized. Exclusive use of indirect lighting results in little spatial differentiation. Compared to direct lighting, indirect lighting requires a much higher luminous flux to produce the same illuminances on the working plane. The secondary reflector should have high reflectivity. Direct and reflected glare is largely avoided.

How can indirect lighting be planned?

Indirect lighting is achieved by the light from a primary light source being scattered by a much larger, usually diffusely reflecting surface, which thus takes on the character of a planar secondary luminaire. The architecture itself can initially be a reflector surface – the light is directed onto the walls, onto the ceiling and possibly even onto the floor, and reflected from there into the room. The luminaire is shielded from the viewer, and the light emission should be above eye level in order to avoid glare.

Good to know:
For uniform lighting, the distance between wallwashers and the wall should be around one third of the room height. The ideal distance between a pendant luminaire emitting light onto the ceiling and the ceiling itself is at least 0.5 meters.

What is diffuse lighting suitable for?

Diffuse, indirect lighting is suitable wherever soft and uniform light is aimed for. This is the case in e.g. work areas, but also in multifunctional spaces, museums, exhibitions and circulation zones. Diffuse lighting ensures a uniform as well as cozy and relaxed atmosphere, but also sufficient safety in circulation areas.

This type of lighting can be implemented with the following luminaire groups:


  • Lighting structures, such as track or continuous lines

  • Recessed luminaires

  • Wall luminaires

  • Pendant luminaires

  • Light ceilings

What is diffuse light?

In lighting design, diffuse light refers to a rather "soft", uniformly diffused light. Rooms and surfaces thus appear uniformly bright, with low contrasts and shadowing. To create diffuse light, diffuse distribution large-area luminaires are used, or reflection via the room surfaces. If the surface is rough or matt or has unevenness, the light is reflected in many different directions. This scatters the light and spreads it over a wide angle. Examples in nature are clouds that scatter sunlight or, indoors, illuminated walls or ceilings that distribute the light evenly throughout the room.

In short:
Diffuse light emanates from large, luminous surfaces, producing uniform, soft illumination with little modelling due to contrasts and without brilliance. The opposite of diffuse light is directional light.

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Further topics on lighting design

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